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Truth Bane

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Devlog

  • Project settings for a pixelart game on Godot
    August 13, 2025 by Witch Cabin Games
    One of the first things to do when starting a video game is to review the project settings and adapt them to the game you're going to make, especially in terms of graphics and performance. The first t... Continue reading
  • Why I chose Godot to develop my game... ⚙️
    August 06, 2025 by Witch Cabin Games##godot, ##gameengine, ##pixelart, ##indiedev, ##development, ##engine, ##unity, ##gamemaker, ##rpgmaker
    When I started this project—a JRPG with a strong detective narrative and supernatural undertones—I had to face a crucial decision: which engine would I use? I tested and considered several: Unity... Continue reading
  • 👹Let me introduce myself...👹
    August 04, 2025 by Witch Cabin Games#introduction, #hello, #hello world
    Hi there! I'm the creator of a project that will try to blend the soul of a narrative-driven JRPG , the tension of a detective adventure , and the dread of supernatural horror . In this devlog i´ll s... Continue reading
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